Infiltration of the Complex
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Jump to navigationJump to searchThe Infiltration of the Complex is the Match that comprises the plot of the work of interactive fiction Spider and Web.
Players
Tricks
- The protagonist uses their lockpick to open the door to the complex.
- The protagonist hangs from a hole in the ceiling to hide their gun in a vent in order to avoid triggering the metal-detector alarm in the corridor.
- The protagonist throws their lockpick down the east corridor of the tee junction to distract the guards and sneak past them to the north.
- The protagonist uses their scrambler to enter the rooms in the Security Annex without activating the scan-web.
- The protagonist uses the pen they took from the Security Annex to stab the guard in the dead end and knock him out.
- The protagonist hides their equipment in the ventilator grille before being captured.
- With' uses his interrogation equipment to probe the protagonist's memory.
- With' deduces based on a blood spot left by the the protagonist when they were hiding their gun that they had climbed onto the hole in the ceiling.
- The protagonist lies that they took a hidden parcel from the hole in order to obscure the fact that they had hid their gun in the vent.